The genres I will be talking about are fighting. Which
consist of the start, the peak, the fall and revival of fighting game genre.
The timeline of the fighting genre are below;
THE START
I feel that from 1976-1985 is the start of the fighting game
genre as it was when the first fighting game been created, which also inspire
people to start to create game of this genre during this period of time it was
Karata Champ and The Way of the Exploding Fist that make it even more popularised
and it was Karata Champ that bought in the Dual Joystick for the player to
create variety of moves with the dual joystick. Overall, the start of the
fighting game genre at this time brings a lot of other good and successful fighting
game now.
1976: Heavyweight
champ, released by SEGA
1979: Warrior, released by Cinematronics
1983: Champion boxing, released by SEGA
1984: Karata Champ, developed
by Technos Japan corporation for Data East
1985: Yie Ar Kung-Fu, released
by Konami
The Way of the Exploding Fist, released by Beam Software
THE PEAK
From 1987-2000 is the peak or golden years for fighting game, as the
creation of Street Fighter which introduced hidden special attack that was a
success as Capcom continue to create Street Fighter Series from then on. During
this period SNK also created Fatal Fury: King of Fighters which is also a success
of a fighting game, this is also the period of time where more company such as (Midway
Game Inc and Namco) are trying to create fighting game when it was on the peak.
Overall the peak of the fighting game genre has leads to many great games like
Street Fighter and KOF.
1987: Street Fighter, released by Capcom
1991: Street Fighter II, released by Capcom
Fatal Fury: King of Fighter, released by
SNK
1992: Holosseum,
released by SEGA.
Art of Fighting, released by SNK
Mortal Kombat, released by Midway Games Inc
1993: Dark Edges, Eternal champions and Virtua Fighter (3D), released by SEGA
Samurai shodown, released by SNK
Mortal
Kombat II, released by Midway Games Inc
Super
Street Fighter II, released by Capcom
1994: Art of
Fighting 2 and King of Fighters ’94, released by SNK
Super
Street Fighter II turbo and X-Men, released by Capcom
Tekken,
released by Namco
Virtua
Fighter 2, released by SEGA
1995: Street
Fighter Alpha, released by Capcom
King of
Fighters ’95, released by SNK
1996: Street
Fighter EX and X-Men vs Street Fighter,
released by Capcom
Tekken
2, released by Namco
Art of
Fighting 3 and King of Fighters ’96, released by SNK
Virtua
Fighter 3, released by SEGA
1997: King of
Fighters ’97, released by SNK
Street
Fighter III, released by Capcom
1998: Marvel vs
Capcom: Clash of Super Heroes, released by Capcom
Tekken
3, released by Namco
King of
Fighters ’98, released by SNK
1999: King of
Fighters ’99 and SNK vs Capcom: The Match of the Millennium, released by SNK
2000: Capcom vs
SNK: Millennium Fight 2000 and Marvel vs Capcom 2, released by Capcom
King of
Fighters 2000, released by SNK
THE FALL
During 2001-2007 this is when there is a fall of people
playing this genre as there are other games that are being released during this
period like (Halo, Halo 2, Diablo II, Call of Duty/2/3) that make more people
want to stay at home playing this game with the console rather than being
outside playing the fighting game created in this period of time. Overall, the
fall of the fighting game genre is that other genre game is more popular than
the fighting game.
2001: Capcom vs SNK
2: Marks of the Millennium 2001, released by Capcom
King of
Fighters 2001, released by Eolith/SNK
Tekken
4, released by Namco
2002: King of
Fighters 2002, released by Eolith/Playmore
Virtua
Fighter 4: Evolution, released by SEGA
2003: King of
Fighter 2003, released by SNK Playmore
Hyper
of Street Fighter, released by Capcom
2004: Tekken 5,
released by Namco
Maximum
Impact, released by SNK Playmore
2005: King of
Fighters XI, released by SNK Playmore
2006: Virtua
Fighter 5, released by SEGA
Maximum
Impact 2, released by SNK Playmore
2007: Tekken 6,
released by Namco
THE REVIVAL
At this period it was the revival of fighting game genre as
the released of Super Street Fighter II Turbo HD remix, Tekken 6: Bloodline
Rebellion and other game that was created at 2008 that brings back this genre
of fighting game back to hits with even better graphics and effect of the
fighting game.
2008: Super Street
Fighter II Turbo HD Remix, released by Capcom
Tekken
6: Bloodline Rebellion, released by Namco
Super
Smash Bros. Brawl, released by Nintendo
BlazBlue:
Calamity Trigger, released by Arc System Works
2009: Street
Fighter IV, released by Capcom
King of
Fighters XII, released by SNK Playmore
2010: King of Fighters
XIII, released by SNK Playmore
2011: Mortal Kombat
9, released by Warner Bros
Marvel
vs Capcom 3; Fate of Two Worlds, released by Capcom
2012: Street Fighter
X Tekken, released by Capcom
To conclude, I think that from the start to the revival of
fighting game genre is a big achievement because if the developer felt that the
fall of this genre and does not continue developing this genre there will not
have any more of fighting game and it will just stop at the fall of this genre
but because the developers continue to develop even better game for this genre
this the cause of the revival in this genre. Although this genre of game is to
win your opponent it still does requires skilled to have different combos in
order to win your opponent, so I think that the greatest achievement of this
genre is the revival of fighting games.